Environment I designed based on The Executioner concept art I did for Dragon's Rise.
First I started with some thumbnails and sketches, then I created a rough design in ZBrush that later I dressed and refined. I prepared some cameras from different angles and did a bunch of paintovers and played with adjustments. Finally I chose the perspective that would represent better the scenario and worked on it's render in Photoshop. I prepared some renders and turnarounds to have a better view of the entrance and the props that I modeled and sculpted.